Thursday, 14 April 2016

Unreal engine

Input Nodes: red box
Functional nodes: blue box
Nodes: I used input nodes to create events. we used the blue function to make the character say something using the T key
Zoom: scroll
Move the screen: right click then move the mouse
Create nodes: right click then type in
links (joining links): drag the arrow
Short cuts: Move: w
Can only have one player pawn per keyboard
Get all actors of class: used to find any actor class

BP ball event graph















BP paddle right event graph


BP enemy paddle





Controls
Axis mapping is an easier way of making controls by having two keys mapped to a positive and negative value. located in Edit > project settings > Input > axis mapping.

Main menu


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