Monday, 19 October 2015

What makes a game, a game

What makes a game, a game

"A game is a rule-based system with a variable and quantifiable outcome, where different outcomes are assigned different values the player exerts effort in order to influence the outcome, the player feels emotionally attached to the outcome, and the consequences are negotiable."
Jesper Juul (2005)

Games are a voluntary attempt to overcome an obstacle"
Bernard suits (1978)

Pokemon X and Y

Rules- the rules in a pokemon battle are that you cant catch other trainers pokemon, you have to take turns to attack with your opponent and you cant run from a trainer battle. the rules outside of battles are that you cant get your bike out inside a building and you have to accept any challenges that are given to you by every trainer npc in the game. 

Outcomes- the small outcomes of pokemon are winning or losing a pokemon battle the main outcome of the story is defeating team flare, collecting all of the gym badges and defeating elite four.

Influences- Grinding your pokemon up to a high level before each gym will  make the battle alot easier and will increase the chances of you winning. Using items to heal or cure your pokemon can influence the outcome of the battle.

Consequences- when you lose a a battle you have lose some of your money and and respawn in a pokemon centre. If you win a battle you are paid money by your opponent and your pokemon gain experience points.






Sunday, 18 October 2015

Emotions on the first level of pokemon X and Y

The first thing I feel during the first cut scene is excitement the character professor sycamore explains how the world is full of Pokémon  and how Pokémon and humans live in harmony. When I first wake up in the game I feel happy and eager to get my starter Pokémon and begin my journey. For my starter Pokémon I chose Froakie. The first battle with Shauna which I felt fairly calm about because I had the type advantage. The first Pokémon I encounter is pidgey which I had a bit of a hard time catching for some reason which made made me feel even more determined to catch it.